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Civ 5 red mod
Civ 5 red mod





If the AI has one of the special "approaches" listed below, their approach will not be visible.The visible approach will be FRIENDLY, NEUTRAL, GUARDED or HOSTILE. If the AI's true approach is WAR, the AI will pick a "War Face" based on its next highest Approach score.If the AI's true approach is DECEPTIVE, the visible approach will be FRIENDLY.However, the visible approach is not always the true approach: You can see what an AI's visible approach towards you is in the diplomacy screen (or with EUI, by mousing over their portrait in the score list). Note: The WAR approach does not mean you are actually at war, it means that the AI values going to war more than other approaches, and it is preparing to go to war when the time is right (see "War Declarations" below).Ĭhanges in approach happen gradually to prevent rapid jumping between values. See the Approach Calculation section below for more details on this.

civ 5 red mod

There are seven approaches: NEUTRAL, FRIENDLY, AFRAID, GUARDED, DECEPTIVE, HOSTILE and WAR.Įach turn, AIs perform a calculation which adds weight to each of the seven approach scores, and at the end of the calculation, the approach with the highest score is picked. Every civilization's Approach is updated every turn.

  • 2.5 Neutral Opinion Modifiers - No EffectĪpproach describes an AI civilization's diplomatic "stance" towards you or another player.
  • 2.4.2 Exclusive to Civilization IV Diplomatic Features.
  • 2.4 Bad Opinion Modifiers - Positive is Bad.
  • 2.3.1 Exclusive to Civilization IV Diplomatic Features.
  • 2.3 Good Opinion Modifiers - Negative is Good.
  • civ 5 red mod

    2.2.1 Keeping Other Civilizations Happy.







    Civ 5 red mod